-- altar_ruins
-- created by huanghr
-- 地牢格子：元素废墟

return {
    restoreGrid = function(grid, info)
        -- 还原状态
        grid.unreal_id = info["unreal_id"];
    end,

    collectContext = function(grid)
        -- 
        return { ["unreal_id"] = grid.unreal_id};
    end
};